There are various types of gear that players can earn in Ghost of Tsushima: Legends, including Katanas, ranged weapons, and Ghost weapons, each with various perks.
Katana[]
Name | Legendary | Details |
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Stone Katana | Effective against Swordsmen
Heavy attacks do extra Stagger damage
Swordbreaker Hold , then tap Piercing Strikes | |
Water Katana | Effective against Shieldmen
Heavy attacks do extra Stagger damage
Shieldbreaker Hold , then tap Surging Strikes | |
Wind Katana | Effective against Spearmen
Heavy attacks do extra Stagger damage
Spearbreaker Hold Typhoon Kick | |
Moon Katana | Effective against Brutes
Heavy attacks do extra Stagger damage
Heavy Strike Hold Spinning Strike | |
Stone Striker | ✓ | Grants Heavenly Strike ( + )
Using Heavenly Strike against a Staggered enemy does extra damage and repels nearby enemies Costs 1 Resolve |
Yoshitsune's Hand | ✓ | Stance: Water
Staggering a target has a 30% chance to cause knock down |
Masamune's Edge | ✓ | Stance: Wind
Melee attacks have a 20% chance to deal double damage |
Demon Cutter | ✓ | Stance: Moon
Staggering a target has a 30% chance to throw nearby enemies |
Master's Katana | ✓ | Allow switching between any stance with + ( ) |
Wrath of Sarugami | ✓ | Stance: Water
Regular parry is disabled, perfect parry becomes a chain of 3 attacks. |
Properties[]
Name | Range | Details | Slot 1 | Slot 2 |
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Melee Damage | 5%-12% | Increases damage from Melee attacks | ✓ | ✓ |
Melee Resolve Gain | 5%-10% | Increases Resolve gained from Melee attacks and kills | ✓ | ✓ |
Melee Stagger Damage | 5%-12% | Increases base Stagger damage against enemies | ✓ | |
Perfect Parry Window | 5%-12% | Increases length of time that an incoming attack can be parried | ✓ | ✓ |
Counter Damage | 10%-20% | Increased damage on Perfect Parry and Perfect Dodge counterattacks | ✓ | |
Ultimate Damage | 10%-20% | Increases base damage of the ultimate ability | ✓ | |
Ability Cooldown Reduction | 5%-12% | Reduces base cool down of your class ability | ✓ | |
Oni Damage | 5%-10% | Increased damage against oni targets | ✓ | |
Staggered Damage | 10%-20% | Increased damage against Staggered targets | ✓ |
Perks[]
Name | Details |
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Burning Blade | Melee attacks have a chance to apply the Burning effect |
Poison Blade | Melee attacks have a chance to apply the Poison effect |
Way of the Flame | Ignite the katana to apply Burning damage to melee attacks for a short time ( + ) |
Intimidating Counter | Perfect Parry counterattacks have a 50% chance to also deal damage to nearby foes |
Stone Stance | Allows switching to Stone stance ( + ) |
Water Stance | Allows switching to Water stance ( + ) |
Wind Stance | Allows switching to Wind stance ( + ) |
Moon Stance | Allows switching to Moon stance ( + ) |
Stone Master | Perform Stone Stance heavy attacks with ferocious speed, and the final attack does increased damage |
Water Master | Inflict increasing damage with each attack in your Surging Strikes |
Wind Master | Typhoon Kick deals increased Stagger damage and causes knock down |
Moon Master | Spinning Strike can combo 3 times. The final attack in the Heavy Strike combo deals increased damage |
Master Perks[]
The "Master" perks are only available on katana that already have the corresponding stance. For example, a Water Katana can obtain the Stone Stance, Wind Stance, Moon Stance, and Water Master perks because the Water Stance is already available to it. The Master's Katana has each of the four Master perks available to obtain because it allows switching between any stance already.
Ranged[]
Name | Legendary | Class | Details | Available Properties (Slot 1) | Available Properties (Slot 2) | Available Perks |
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Half Bow | Any | Average damage and draw time |
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Longbow | Hunter | High damage with long draw time |
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Bomb Pack | Ronin | Throw damaging concussion bombs. Landing a blast very close to an enemy will throw them a small distance |
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Blowgun | Assassin | Silent projectiles which inflict status effects |
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The Weightless Spirit | ✓ | Any | Arrows don't descend |
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Sugaru's Sight | ✓ | Any | Shoot up to 3 arrows at once if you have enough ammo. Does not support Piercing Ammo. |
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Skipping Stone Bow | ✓ | Hunter | Headshots ricochet to a nearby enemy |
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Forbidden Medicine | ✓ | Ronin | Bombs also heal allies caught in the blast |
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Heaven's Sting | ✓ | Assassin | Darts have a 20% chance to instantly kill non-oni targets |
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Properties[]
Name | Range | Details |
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Melee Stagger Damage | 5%-12% | Increases base Stagger damage against enemies |
Ranged Damage | 5%-12% | Increases damage from Ranged weapons |
Ranged Resolve Gain | 5%-10% | Increases Resolve gained from Ranged attacks and kills |
Headshot Damage | 5%-10% | Increases damage of headshots with the bow |
Draw Speed | 10%-20% | Increases speed of drawing the bow |
Reload Speed | 10%-20% | Increases speed of knocking an arrow after firing |
Ranged Projectile Velocity | 15%-25% | Increases speed of projectiles |
Stealth Attack Damage | 10%-25% | Increases damage of stealth attacks |
Blast Radius | 15%-25% | Increases the size of the blast radius of bombs |
Status Effect Duration | 10%-15% | Increases duration of all status effects and stuns from abilities |
Status Effect Damage | 10%-18% | Increases damage of Fire and Poison effects |
Stealth | 10-20 | While in stealth enemies take longer to detect you |
Perks[]
Name | Details |
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Poisoned Ammo | Bow attacks have a chance to apply the Poison effect |
Sharpened Ammo | Ranged attacks have a chance to apply the Bleed effect |
Headshot Refund | Instantly recover non-special ammo when landing a headshot from this weapon |
Helmet Piercing Ammo | Ammo from this weapon pierces helmets |
Shield Piercing Ammo | Ammo from this weapon pierces shields |
Throwing Shot | Arrows fired with a full draw cause knock back on hit |
Sharpshooter | Increase zoom by 100% |
Eagle Eye | Increase zoom by 200% |
Flash Bomb | Adds Flash Bombs to the Bomb Pack ( + ) |
Black Powder Bomb | Adds Black Powder Bombs to your bomb pack ( + ) |
Hallucination Darts | Hallucination darts can now be equipped and cause enemies to blindly attack one another ( + ) |
Versatile | Can be used by any class |
Ronin Unlock | Can be used by the Ronin |
Assassin Unlock | Can be used by the Assassin |
Charm[]
Name | Legendary | Class | Details | Available Properties (Slot 1) | Available Properties (Slot 2) | Available Perks |
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Basic Charm | Any | A basic Charm that boosts Ki, but has no special properties | N/A | N/A | N/A | |
Utility Charm | Any | An advanced Charm that provides a boost to utility and general properties |
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Melee Charm | Any | An advanced Charm that improves melee and close combat prowess |
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Ranged Charm | Any | An advanced Charm that improves ranged and archery prowess |
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Defense Charm | Any | An advanced Charm that improves defense and protective prowess |
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Stealth Charm | Any | An advanced Charm that improves stealth and assassination prowess |
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Samurai Charm | Samurai | An advanced Charm that improves Samurai class abilities |
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Hunter Charm | Hunter | An advanced Charm that improves Hunter class abilities |
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Ronin Charm | Ronin | An advanced Charm that improves Ronin class abilities |
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Assassin Charm | Assassin | An advanced Charm that improves Assassin class abilities |
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Enjo's Remorse | ✓ | Any | Deal 15% bonus damage when at full health |
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Benkei's Last Stand | ✓ | Any | 75% chance to ignore arrow damage |
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Sacred Iron | ✓ | Any | Enemies that deal Melee damage to you have Weaken applied to them |
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Last Breath | ✓ | Any | Instead of taking fatal damage, heal for 50 health
Can occur every 5 minutes |
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Heavenly Rebuke | ✓ | Any | On performing Heavenly Strike, there is a 50% chance for lightning to strike a nearby enemy. Grants Heavenly Strike |
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Shogun's Fortitude | ✓ | Any | Grants immunity to flash and poison effects |
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Properties[]
Name | Range | Details |
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Melee Damage | 5%-12% | Increases damage from Melee attacks |
Melee Resolve Gain | 5%-10% | Increases Resolve gained from Melee attacks and kills |
Melee Stagger Damage | 5%-12% | Increases base Stagger damage against enemies |
Perfect Parry Window | 5%-12% | Increases the length of time that an incoming attack can be parried |
Counter Damage | 10%-20% | Increased damage on Perfect Parry and Perfect Dodge counterattacks |
Ranged Damage | 5%-12% | Increases damage from Ranged weapons |
Ranged Resolve Gain | 5%-10% | Increases Resolve gained from Ranged attacks and kills |
Headshot Damage | 5%-10% | Increases damage of headshots with the bow |
Draw Speed | 10%-20% | Increases speed of drawing the bow |
Reload Speed | 10%-20% | Increases speed of knocking an arrow after firing |
Stealth Attack Damage | 10%-25% | Increases damage of stealth attacks |
Cooldown Reduciton | 5%-10% | Reduces base cooldown of all Ghost Weapons |
Ghost Weapon Damage | 12%-20% | Increases damage of all Ghost Weapons |
Cooldown Reduction on Kill | 1s-4s | Any kill reduces the cooldown of all Ghost Weapons |
Status Effect Duration | 10%-15% | Increases duration of all status effects and stuns from abilities |
Status Effect Damage | 10%-18% | Increases damage of Fire and Poison effects |
Damage Reduction | 5%-10% | Reduces damage received from all sources |
Injured Resolve Gain | 10%-25% | Taking damage grants Resolve |
Revive Health | 13-25 | Increases starting health after being revived |
Ghost Offering Health | 10-25 | Increases health restored when interacting with a Ghost Offering |
Resolve Gain | 5%-10% | Increases rate of Resolve meter gained from all sources |
Ultimate Damage | 10%-20% | Increases base damage of the ultimate ability |
Ability Cooldown Reduction | 5%-12% | Reduces base cool down of your class ability |
Stealth | 10-20 | While in stealth enemies take longer to detect you |
Fire Damage | 5%-12% | Increases damage done from all sources of fire |
Oni Damage | 5%-10% | Increased damage against oni targets |
Staggered Damage | 10%-20% | Increased damage against Staggered targets |
Spirit Pull Targets | 1-1 | Allows Samurai's Spirit Pull to target 2 enemies at once |
Explosive Blade Radius | 50%-100% | Increases the explosion radius of Samurai's Explosive Blade |
Hunter Ability Radius | 50%-100% | Increases the effect radius of Hunter's Staggering Arrow and Explosive Arrow |
Weakening Burst Radius | 50%-100% | Increases radius of Ronin's Weakening Burst |
Healing Incense Radius | 50%-100% | Increases radius of Ronin's Healing Incense |
Healing Incense Duration | 20%-40% | Increases duration of Ronin's Healing Incense |
Healing Spirit Radius | 50%-100% | Increases radius of healing from Ronin's Spirit Animal with Healing Spirit |
Toxic Vanish Radius | 50%-100% | Increases toxin radius of Assassin's Toxic Vanish |
Vanish Duration | 25%-50% | Increases invisibility duration of Assassin's Vanish |
Assassinate from Above Damage | 10%-20% | Increased damage when Assassinating enemies from above |
Perks[]
Name | Details |
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Combat Regeneration | Health regenerates up to 50 max health
Healing rate reduced by half when in combat |
Leeching Parry | A Perfect Parry restores a small amount of health and fills your Resolve faster |
Fire Master | Increase fire damage by 25% |
Health Increase | Increase maximum health by 25 |
Resolve Increase | Increase maximum resolve by 1 |
Super Armor | You are no longer interrupted by melee attacks and can attack through damage |
Impactful Throws | Throwing an enemy through the air causes them to be knocked down for a short amount of time and vulnerable to critical strikes |
Rising Tempo | Successive kills without taking damage increases damage dealt |
Blessed Strikes | Dealing Melee damage heals you while your Samurai class ability is active |
Foul Arrows | Headshots also apply Weaken to the target |
Blessed Arrows | Headshots also heal nearby allies |
Scavenger | Increase ammo scavenged from pickups by 100% |
Spirit Bear | Ronin's Spirit Animal summons a bear instead of a dog |
Healing Spirit | Ronin's Spirit Animal has a healing aura |
Chain Vanish | Successfully assassinating an enemy while vanished re-activates the Assassin class ability refreshing the duration (Stacks with Chain Vanish perk) |
Hysteria | Assassinations cause nearby enemies to hallucinate |
Ghost Weapons[]
Ghost Weapon 1[]
Name | Legendary | Cooldown | Details | Available Properties (Slot 1) | Available Properties (Slot 2) | Available Perks |
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Kunai | 30s | Multiple small throwing daggers that Stagger enemies |
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Dirt Throw | 40s | Throw dirt at nearby enemies causing them to cough |
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Sticky Bomb | 90s | Attaches to an enemy and explodes, Staggering anyone caught in the blast |
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Spirit Kunai | ✓ | 30s | Getting a kill with Kunai lowers all cooldown on your character by 10 seconds |
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Lady Sanjo's Surprise | ✓ | 40s | A Dirt Throw that also has a 15% chance to cause enemies to hallucinate |
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The Touch of Heaven | ✓ | 90s | A Sticky Bomb that also heals allies on hit |
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Magma Bomb | ✓ | 90s | Attaches to an enemy and explodes, Staggering anyone caught in the blast and creating a small smoke cloud. |
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Ghost Weapon 2[]
Name | Legendary | Cooldown | Details | Available Properties (Slot 1) | Available Properties (Slot 2) | Available Perks |
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Smoke Bomb | 120s | Creates an area of smoke at your location |
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Caltrops | 90s | Creates an area that slows and cripples enemies that pass through it |
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Healing Gourd | 90s | Quickly heal yourself for 25 health |
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The Mist of Yagata | ✓ | 120s | A Smoke Bomb that also heals allies in the smoke |
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Demon Seeds | ✓ | 90s | Applies weaken to affected enemies |
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Kenji's Shared Brew | ✓ | 90s | A Healing Gourd that also heals nearby allies when used |
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Bottle of Liquid Courage | ✓ | 120s | Refills less health on use, but also refills 1-3 resolve. |
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Properties[]
Name | Range | Details |
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Melee Damage | 5%-12% | Increases damage from Melee attacks |
Melee Stagger Damage | 5%-12% | Increases base Stagger damage against enemies |
Perfect Parry Window | 5%-12% | Increases the length of time that an incoming attack can be parried |
Stealth Attack Damage | 10%-25% | Increases damage of stealth attacks |
Cooldown Reduciton | 8%-15% | Reduces the base cooldown of this weapon |
Ghost Weapon Damage | 12%-20% | Increases damage of all Ghost Weapons |
Cooldown Reduction on Kill | 1s-4s | Any kill reduces the cooldown of this weapon |
Blast Radius | 15%-25% | Increases the size of the blast radius of bombs |
Status Effect Duration | 10%-15% | Increases duration of all status effects and stuns from abilities |
Damage Reduction | 5%-10% | Reduces damage received from all sources |
Injured Resolve Gain | 10%-25% | Taking damage grants Resolve |
Ghost Offering Health | 10-25 | Increases health restored when interacting with a Ghost Offering |
Stealth | 10-20 | While in stealth enemies take longer to detect you |
Perks[]
Name | Details |
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Fired Up | Lights targets on fire |
Lucky | 15% chance to instantly reset cooldown on use |
Super Massive | Deals extra damage and causes lighter enemies to get thrown back when hit |
Hidden Blades | Throw 5 Kunai at once |
Rancid | Applies weaken on hit |
Increased Radius | Radius increased by 50% |
Munitions | Creates random ammo pickups on use |
Sudden Resolve | Fills the first Resolve on use |
Black Powder | When the Smoke Bomb detonates, nearby enemies are thrown backward |
Deep Bags | Increased radius and number of Caltrops |
Strong Brew | Healing increased by 50% |